Gelatinous Cube

The gelatinous cube is a cleaner slime that often routes dungeon corridors to gather things to consume, whether it be bugs, bodies, or dust. Its often referred to as a “mother slime” because it often sorts dungeon rooms in accordance with other slime communities to give them comfortable places to live and birth such as scrap piles for rust slimes to form.

Large Amorphous Slime


Hit Points
28

Speed
25 ft

AC
16

Fortitude
16

Reflex
12

Will
10

Str
15 (+2)

Dex
15 (+2)

Con
18 (+4)

Int
11 (+0)

Wis
11 (+0)

Cha
11 (+0)


Immunities. Blinded, Charmed, Enraged, Deafened, Deranged, Dizzied, Drowning, Grappled, Lacerated, Mounted, Poisoned, Prone, Rending, Silenced, Stunned, Suffocating.

Resistances. Bludgeoning damage, Piercing damage, Slashing damage

Weaknesses. Lightning damage

Amorphous. The creature has a gelatinous body, giving it Resistance to Bludgeoning, Piercing, and Slashing damage. The Slime may also fit through cracks and gaps, acting as Difficult Terrain.

Merge. The creature is able to merge with others of its kind. When the creature merges with another it increases in size, gains a +2 in all abilities, increases it’s Hit Point maximum by +3, and gains the Absorptions, Immunities, Resistances, and Weaknesses of the merged creature.

Actions

Slam (Str). +5 to hit AC, 1d10+2 Bludgeoning damage.

Entrapment (Str). +5 to hit Fortitude, 1d8+2 Bludgeoning damage and the target is Grappled. While Grappled, the creature is entrapped within the cube and is also Suffocating and Wet.

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