Flaming Skull

The skull of a humanoid, reanimated by necrotic ritual to be possessed by spirits of flame. The skulls understand basic commands from their master, only wandering aimlessly and aggressively when they no longer have a master to command them. They’re usually created to deter anyone from entering a location but can also be commanded to seek out a soul to find and attack upon the right circumstances.

Small Avian Elemental Undead


Hit Points
17

Speed
40 ft

AC
9

Fortitude
9

Reflex
14

Will
13

Str
8 (-1)

Dex
15 (+2)

Con
11 (+0)

Int
15 (+2)

Wis
16 (+3)

Cha
11 (+0)


Absorptions. Wind damage

Immunities. Fire damage (Fire), Burned

Resistances. Dark damage

Weaknesses. Radiant damage, Water damage

Levitation. The creature hovers over the ground and is able to move and hover vertically.

Actions

Fireball (Wis/Somatic). Ranged spell 30 ft, 15 ft Burst, +6 to hit Reflex, 1d10+3 Fire damage and the target is Burned until the end of their next turn. Half damage upon a miss.

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