Vampire Thrall

The lowest of servants for vampire nobles and lords. These are often people who the vampire sucked dry or fresh corpses that was given vampirism. The thrall are mindless, often acting as ‘guard dogs’ for them to protect property to hunt down an enemy of their master.

Medium Humanoid Undead


Hit Points
18

Speed
35 ft

AC
12

Fortitude
12

Reflex
12

Will
10

Str
15 (+2)

Dex
15 (+2)

Con
10 (+0)

Int
11 (+0)

Wis
11 (+0)

Cha
11 (+0)


Immunities. Poison damage, Drowning, Poison, Suffocating.

Resistances. Dark damage.

Weaknesses. Radiant damage.

Derangement. The creature is naturally in a Deranged state unless Charmed or Enraged.

Blood Lust. Whenever a target becomes Bloodied, the creature becomes Enraged against the Bloodied target.

Enhanced Athletics. The creature has a supernatural strength to them, allowing them to climb, jump, and swim equal to their movement speed.

Actions

Unarmed (Str). +5 to hit AC. 1d6+2 Bludgeoning damage and the target is Grappled.

Bite (Str). +5 to hit AC. 1d8+2 Piercing damage and the creature heals for half the damage dealt.



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