Dire Serpent

Large Serpentine Beast


Hit Points
26

Speed
30 ft

AC
13

Fortitude
15

Reflex
12

Will
9

Str
14 (+2)

Dex
15 (+2)

Con
16 (+3)

Int
6 (-2)

Wis
6 (-2 )

Cha
8 (-1)


Darkvision. The creature can see in the darkness up to 120 ft.

Immunities. Poisoned

Resistances. Poison damage.

Amphibious. The creature may float, swim, and breathe underwater, or have the ability to hold their breath for extended periods of time.

Actions

Bite (Dex). +5 to hit AC. 2d6+2 Piercing damage and the target is Poisoned until the end of their next turn.

Coil. The creature coils, giving them a +2 to all Defenses while coiled. Their next bite attack has Reach and increases the hit die for damage.

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