Large Serpentine Beast
Hit Points
26
Speed
30 ft
AC
13
Fortitude
15
Reflex
12
Will
9
Str
14 (+2)
Dex
15 (+2)
Con
16 (+3)
Int
6 (-2)
Wis
6 (-2 )
Cha
8 (-1)
Darkvision. The creature can see in the darkness up to 120 ft.
Immunities.
Resistances. Poison damage.
Amphibious. The creature may float, swim, and breathe underwater, or have the ability to hold their breath for extended periods of time.
Actions
Bite (Dex). +5 to hit AC. 2d6+2 Piercing damage and the target is
until the end of their next turn.Coil. The creature coils, giving them a +2 to all Defenses while coiled. Their next bite attack has Reach and increases the hit die for damage.