Dire Shark

Large Aquatic Beast


Hit Points
24

Speed
40 ft

AC
14

Fortitude
14

Reflex
12

Will
9

Str
18 (+4)

Dex
14 (+2)

Con
14 (+2)

Int
6 (-3)

Wis
5 (-3)

Cha
8 (-1)


Water-breathing. The creature can breathe in water and is unaffected by Drowning.

Blood Frenzy. The creature becomes Deranged if a target they damage becomes Bloodied.

Actions

Bite (Str). +7 to hit AC. 2d6+4 Piercing damage and the target is Grappled.

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