Faerie are tiny creatures that populate the Fae Plane. Like most Fae they are friendly and pleasant, but prone to playing tricks or attempting to throw anyone willing into a long game of playing. Faerie’s love company and entertainment, but hate goodbyes and will do whatever they can to keep someone they befriend from leaving their company.
Tiny Humanoid Aberration
Hit Points
14
Speed
25 ft
AC
15
Fortitude
10
Reflex
15
Will
13
Str
10 (+0)
Dex
14 (+2)
Con
10 (+0)
Int
17 (+3)
Wis
12(+1)
Cha
15 (+2)
Resistances. Radiant damage
Weaknesses. Dark damage
Flying. The creature my Fly up to it’s Maximum Speed.
Tiny Target. The creature’s AC scales using Dexterity/Intelligence as they are hard to hit with weapons.
Spellcasting. The creature is able to learn spells, knowing a number of spells equal to their Intelligence modifier and may cast each spell a number of times equal to their Wisdom modifier until the end of the encounter.
Actions
Elemental Bolt (Wis). Ranged 60 ft, +4 to hit Will. 1d6+1 Wind damage.
Spells. Cunning, Invisibility, Sleep