Lump of Flesh

The lump of flesh is the product of necrotic ritual of melding fresh corpses together into an amorphous lump. Organs and bones crush together within the flesh sack to make a black slurry. Lumps of flesh will attempt to roll over creatures in order to suffocate them.

Large Amorphous Slime


Hit Points
30

Speed
25 ft

AC
18

Fortitude
15

Reflex
12

Will
10

Str
16 (+3)

Dex
15 (+2)

Con
20 (+5)

Int
11 (+0)

Wis
11 (+0)

Cha
11 (+0)


Immunities. Blinded, Charmed, Enraged, Deafened, Deranged, Dizzied, Drowning, Grappled, Mounted, Prone, Rending, Silenced, Stunned, Suffocating.

Resistances. Bludgeoning damage, Dark damage, Piercing damage, Slashing damage

Weaknesses. Fire damage, Lacerating damage, Poison damage, Radiant damage

Amorphous. The creature has a gelatinous body, giving it Resistance to Bludgeoning, Piercing, and Slashing damage. The Slime may also fit through cracks and gaps, acting as Difficult Terrain.

Actions

Slam (Str). +6 to hit AC, 1d10+3 Bludgeoning damage.

Entrapment (Str). +6 to hit Fortitude, 1d8+6 Bludgeoning damage and the target is Grappled. While Grappled, the creature is entrapped within the cube and is also Suffocating.

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