An egg shaped creature made of plump and smooth infant-like skin, having no features but has a mass of legs and arms that help it crawl and roll on the ground. Each limb is fully functional and can be made to attack and wield weapons. They come from chaotic Planes or are birthed through dark ritual magic for nefarious purposes.
Large Amorphous Aberration
Hit Points 24
Speed
20 ft
AC
13
Fortitude
15
Reflex
14
Will
10
Str
16 (+3)
Dex
18 (+4)
Con
14 (+2)
Int
11 (+0)
Wis
11 (+0)
Cha
11 (+0)
Immunities. BlindedBlinded The target cannot see, granting total concealment for all creatures against it. The target automatically fails checks that rely on sight., DeafenedDeafenedThe creature cannot hear, losing all bonuses that require verbal components. The target automatically fails checks that rely on hearing., SilencedSilenced Condition The target is mute both externally and internally and is unable to cast verbal spells or communicate verbally or telepathically., SuffocatingSuffocating ConditionThe target cannot take any Actions until the beginning of their next turn. Any attack against it yields Advantage and the target doesn’t count toward flanking.
Resistances. Psychic damage
Weaknesses. Fire damage
Multiple Limbs. The creature has multiple limbs and gains an Advantage on grab attacks.
Multi-attack. The creature may attack up to twice per turn.
Actions
Unarmed Bash (Str). +6 to hit AC, 2d6+3 Bludgeoning damage.
Grab (Str). +6 to hit Reflex, 2d4+3 Bludgeoning damage and the target is GrappledGrappled ConditionThe target is being held by someone or something. They cannot take any movement actions while Grappled and yields Advantage when attempting to be attacked, Tripped, or Disarmed. Opponents who are Grappled and Prone yield a Disadvantage to break the Grapple. and SuffocatingSuffocating ConditionThe target cannot take any Actions until the beginning of their next turn. Any attack against it yields Advantage and the target doesn’t count toward flanking.. At the beginning of their turn the Grappled target takes an additional 1d4+3 Bludgeoning damage.