There are several scenarios in the game that players may find themselves in, most of these scenarios are likely Encounters. Encounters are obstacles that require game mechanics to overcome or the player’s wit and problem solving skills. Most encounters can be broken down into a handful of types of Encounters.
Combat Encounters
While in combat encounters the characters will be using weapons, spells, and wit in order to resolve the encounter. Weapon skills, combat maneuvers, spells, class abilities, and even Skill Checks are most commonly used during these encounters.
Skill Encounters
Skill Encounters challenge the characters’ proficiency in various abilities, from sneaking past guards to disarming traps. These encounters require players to make skill checks using their dice pools and ability modifiers. Success or failure can have significant consequences, shaping the narrative and altering the characters’ paths. Skill Encounters encourage creative problem-solving and highlight the importance of each character’s unique talents.
Downtime
When in between encounters, sometimes there is a moment for the characters’ to have some downtime to do errands, or do other individual or group activities such as research or training. In order to accomplish any desired activity the players must have the resources to make viable success. For example, it would be nearly impossible to learn about a certain plant without at least one source of tutelage to draw upon or a sample of the specimen.